Design at Skyscanner
Skyscanner in a nutshell
For those of you who have just stumbled across this post without any idea of what Skyscanner is and what we do, we are a travel company. We search flights, hotels, and car hire companies so that our users can choose the deals that suit them best. Having been around since 2003, we now have more than 500 employees across 9 offices and our website and apps get an average of 30 million visitors each month.
My past 2 years
As April 2015 approaches, so does my 2 year Skysc-anniversary. Since I started I’ve seen many positive changes, within the design team and the company as a whole, which I’d like to share in this post. Before joining Skyscanner I worked in various in-house design positions, and have experienced the good, the bad, and the ugly of office cultures and company structures. On joining the company, I was hired as a Senior UX Designer and my role has since evolved into Senior Designer (Generalist) for our Hotels product. Essentially, my role has progressed from being specifically focused on user-centered design, creating flows and wireframes, to also include elements of engineering, visual design, and interaction across both apps and the web, meaning that ideas can now be taken from paper to prototype much more quickly with less dependency on developers.
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